![Fun Fact: This is what Australiums truly look like with their special effects removed (mat_phong 0 and mat_specular 0) : r/tf2 Fun Fact: This is what Australiums truly look like with their special effects removed (mat_phong 0 and mat_specular 0) : r/tf2](https://preview.redd.it/fun-fact-this-is-what-australiums-truly-look-like-with-v0-a0ze41wtspl91.png?auto=webp&s=2eb9162ac385272443237346800a9e7683d92ee6)
Fun Fact: This is what Australiums truly look like with their special effects removed (mat_phong 0 and mat_specular 0) : r/tf2
![My Friendly Neighborhood' Comes to Steam July 18, Console Versions to Follow Later [Trailer] - Bloody Disgusting My Friendly Neighborhood' Comes to Steam July 18, Console Versions to Follow Later [Trailer] - Bloody Disgusting](https://i0.wp.com/bloody-disgusting.com/wp-content/uploads/2023/06/myfriendly.jpg?fit=830%2C535&ssl=1)
My Friendly Neighborhood' Comes to Steam July 18, Console Versions to Follow Later [Trailer] - Bloody Disgusting
![Does anyone know what kind of settings i might have messed up to make my australium rocket launcher loook like a rusty old pipe? : r/tf2 Does anyone know what kind of settings i might have messed up to make my australium rocket launcher loook like a rusty old pipe? : r/tf2](https://external-preview.redd.it/F8gGO_IqzkurPrfK8ILHoIycJL-TNRVE4Wxc7stD8Ps.jpg?auto=webp&s=bbf6f1b8f275fc7d729dcccd62b8a507a552e211)
Does anyone know what kind of settings i might have messed up to make my australium rocket launcher loook like a rusty old pipe? : r/tf2
![HELP! whenever i use mat_phong 0 almost every skin for the Ubersaw turn almos completely red! Do you know a way to fix it or to make it less terrible (for example HELP! whenever i use mat_phong 0 almost every skin for the Ubersaw turn almos completely red! Do you know a way to fix it or to make it less terrible (for example](https://preview.redd.it/04tnwn9nnyr11.jpg?auto=webp&s=d94afaf0d01f85f00273b27ba1670f46307616c3)
HELP! whenever i use mat_phong 0 almost every skin for the Ubersaw turn almos completely red! Do you know a way to fix it or to make it less terrible (for example
TF2] setting mat_phong to 0 on vsh_distillery causes the game to crash · Issue #5042 · ValveSoftware/Source-1-Games · GitHub
![How can i make the dark model turn back into the normal model forever, i been experincing some problems in making it stay has mat_phong 1 but it keeps being mat_phong 0 How can i make the dark model turn back into the normal model forever, i been experincing some problems in making it stay has mat_phong 1 but it keeps being mat_phong 0](https://preview.redd.it/nr7cn188l2y51.png?auto=webp&s=22c48fd5ceb35b074019b62d26ebbf01812dea48)